Center for Health Design
Diabetes Design Initiative
Project Manager / Lead Researcher · 2 years
UC San Diego's Design Lab was founded by Don Norman to champion the application of human-centered design to real-world problems, and the Center for Health (C4H) is an initiative under it. During my two years at C4H as the Project Manager/Lead Researcher, I spearheaded the Diabetes Design Initiative to advance healthcare technology equity & innovation. Through collaborating with community, industry, and academia, we apply design thinking in building meaningful, impactful, and resilient experiences.
What I’ve done as a Project Manager
01.Build Industry Connections
I lead company tours at UCSD Design Lab/ Health Futures Lab (our hub) to introduce our previous projects, effort, and future vision to seek potential collaboration.
02.Facilitate Class Projects
Resilient Health Design: Co-develop community resilience through holistic service design
While serving as the TA for this class with Prof. Eliah Aronoff-Spencer, I co-designed syllabus, prepared hands-on activities, and provided feedback/critique for students’ work.
03.Host Design Workshops
In the techquity project where we probe diabetics’ interaction with their healthcare providers, we gathered qualitative data from interviews. To make the best use of our data, I organized a workshop for student researchers to practice hands-on thematic analysis.
04.Attend Conferences
Besides presenting my work at American Diabetes Association, I also helped facilitate design workshops at diabetes summits.
Reflection
Stepping into design felt like finding a space where my curiosity finally had direction. Along the way, I developed my research skills — but more than that, I found the meaning behind my work.
Practicing human-centered design in healthcare brought that meaning into focus. Being close to people’s health journeys deepened my empathy in ways I didn’t expect, and it shaped how I think about care.
That care extends beyond the individual, too. I believe healthcare is a collective experience, and I’m drawn to the ways design can make that system feel more human for everyone.